Released July 16, 2026
Okay, THIS one is the last Weapons Update-related patch for a while, we will be back in August after vacation to keep working full force on the next content update and fix more bugs.
Read our latest proper Dev Update to catch up on what our next plans are:
[dynamiclink href="https://store.steampowered.com/news/app/1757300/view/681880049901637756?l=english"][/dynamiclink]
[hr][/hr]Fixed EMP Shield Restore, the module that had no effect when equipped.
Fixed Shield Downtime not correctly reducing shield downtime.
Added Bonus Damage ship modules since it was not in any drop tables.
Railgun damage now scales up with level and its extra-shot module grants a flat number of additional shots before recharge, rather than increasing magazine capacity
Corrected stat values for several modules, including Engine Turn Rate, Shield Emitter Stability, Ruptured Armour, and Dual-Burst Actuator
Fixed inaccurate or unclear descriptions on multiple modules, including Corrosion, Ruptured Armour, Melee Kill Rush, Dual-Burst Actuator, EMP Shield Restore, and EMP to Irradiation